Improvements
123 generated improvements reference pages.
Alchemists' CommissionMoney Improvement+100% Dust on FoundationAltar of ChannelingLast Lords Money Improvement+2 Dust on PopulationAmetrine Arcade12 Money Improvement+2 Dust on Merchant's House DistrictsArtisans' ToolsIndustry Improvement+3 Industry per Population on ArtisansAstronomy ClubScience Improvement+3 Science if on DistrictBarrowcageResource ImprovementBarrowcage reference entry.Beacon of ScienceScience Improvement+10 ScienceBlackhammers' Smithy05 Industry Improvement+2 Industry on Works DistrictsBlast FurnaceIndustry Improvement+15 IndustryBlood from the EarthPopulation ImprovementBlood from the Earth reference entry.Bor’s Sparring Ring06 Military Improvement+200 District Fortification on City HallBuilders' QuartersIndustry ImprovementBuilders' Quarters reference entry.Canning ShedFood Improvement+8 Food per City levelCashier's LodgeMoney Improvement+20 Dust per City levelCelestial GuidanceScience Improvement+4 Food on LaboratoryChitin VatsCity Improvement+5 Food on CityChitinous MatriarchCity Improvement+1000 District Fortification on City HallCitizens' CenterCity Improvement+1 attachable Territory on CityCity Center VICity Improvement+2 Food on DistrictCity Center VIICity Improvement+15 Dust on DistrictCold CellarPublicOrder Improvement+15 ApprovalCollections BureauMoney Improvement+4 Dust per Population on ScribesCommanders' TableMilitary Improvement+200 District Fortification on City HallCorkscrew DrillResource Improvement+1 exploited Resource Production on ExtractorCrystallography SchoolScience Improvement+2 Science per Tile with GlassCustoms InspectorMoney Improvement+3 Dust per Population on CitizensDeeper CavernsMoney Improvement+10 Dust on CityDust BlastingMoney ImprovementDust Blasting reference entry.Dust DivinationLast Lords Money Improvement+5 Dust on Merchant's House DistrictsDust RefineryMoney ImprovementDust Refinery reference entry.DustbrokerMoney ImprovementDustbroker reference entry.Emergency DwellingsCity Improvement+1 attachable Territory on CityExplorer's LicenseInfluence ImprovementExplorer's License reference entry.Farming CooperativeFood Improvement+3 Food per Population on CitizensField StudiesScience ImprovementField Studies reference entry.Fish FarmsBridge Improvement+3 Food on RiverFlood PlainBridge ImprovementDoubles Food on Bridge when adjacent to FoundationFluvial PatrolBridge ImprovementFluvial Patrol reference entry.Fortified CitiesMilitary Improvement+750 District Fortification on City HallFoundling Apothecary04 Science Improvement+1 Approval per Population on ScribesFungal GardensCity Improvement+1 Corpses on CityGarrisonMilitary Improvement+300 District Fortification on City HallGeodesic DomeScience Improvement+10 ScienceGorog Shrine01 Military Improvement+200 District Fortification on City HallGranaryFood Improvement+2 Population slot on CitizensGrant TreasuryScience Improvement+20 Science per City levelGuard PostMilitary ImprovementGuard Post reference entry.Halls of PowerInfluence Improvement+10 InfluenceHoy Salvage Depot10 Food Improvement+2 Industry per Population on CitizensHydracorn's Moonhollow00 Science Improvement+2 Science on District - Level 2HydropumpBridge Improvement+4 Industry on District if adjacent to RiverImperial SecretariatInfluence Improvement+10 Influence per City levelInstitute of Civil DefenseMilitary ImprovementInstitute of Civil Defense reference entry.Irrigation ChannelsFood Improvement+8 Food on Farms Districts if adjacent to RiverKnightwatchLast Lords Money Improvement+1 Approval per Population on CitizensLaborers' HutFood Improvement+5 FoodLand ClearanceIndustry ImprovementLand Clearance reference entry.Larval PulpMilitary Improvement+10 Food on CityLecture HallScience Improvement+3 Science per Population on ScribesLegion VaultsMilitary Improvement+400 District Fortification on City HallLegionaries WorkshopMilitary Improvement+200 District Fortification on City HallLined CratesResource Improvement+2 exploited Resource Production on ExtractorLithosphere GalleryMoney Improvement+20 DustLodgingsPublicOrder Improvement+5% Food on Content CityLodgings - Last Lords PublicOrder ImprovementLast Lords PublicOrder Improvement+5% Dust on Content CityLumber YardIndustry Improvement+100% Industry on FoundationMartial DisciplineMilitary Improvement+300 District Fortification on City HallMemory WellScience Improvement+10 Dust on CityMilitary EfficiencyMilitary Improvement+200 District Fortification on City HallMilitary PressMilitary Improvement+3 Approval on Military DistrictsMilitary SchoolMilitary ImprovementMilitary School reference entry.Mineral InquisitionLast Lords Science Improvement+1 Science on Last Lord Population per Primordial Last Lord PopulationMining RightsResource Improvement+5 Science on ExtractorMirrored DefensesBridge ImprovementMirrored Defenses reference entry.MuseumInfluence Improvement+2 Influence per Population on CitizensMycology LabCity Improvement+5 Food on CityNectar SiloFood Improvement+100 Food Stock capacity on CityNoquensii Playhouse08 Influence Improvement+10 ApprovalObservatory PointScience Improvement+5 ScienceOchlings' Den03 Money Improvement+10% Dust per WarOcular EvolutionCity Improvement+5 Influence income on City HallOneiroi Warren02 Resource ImprovementOneiroi Warren reference entry.Open StageInfluence Improvement+4 Influence on ForumOre BreakerIndustry Improvement+20 Industry per City levelOre SifterIndustry ImprovementOre Sifter reference entry.Ore Sifter - Resource ImprovementResource Improvement+1 Titanium on DistrictParade StandsInfluence Improvement+3 Influence per Population on ScribesPhilosopher's CrucibleResource ImprovementPhilosopher's Crucible reference entry.Philosophers' CircleScience Improvement+3 Science per Population on ScribesPile HouseBridge ImprovementPile House reference entry.Protective CarapacesMilitary Improvement+200 District Fortification on City HallPublic DepositoryMoney ImprovementPublic Depository reference entry.Quarry OversightResource Improvement+25 Dust on ExtractorResearch StationScience Improvement+5 Science if adjacent to Laboratories DistrictsReservists AuthorityIndustry Improvement+5 Industry on District - Level 2Sanctity of NatureCity Improvement+4 FoodSanctity of Nature - Last Lords City ImprovementLast Lords City Improvement+4 DustScavengers LairCity Improvement+25 Health Regeneration on Units starting their turn in an allied TerritoryScholars' AreaPublicOrder Improvement+10 ApprovalScientific EnvoyTrade ImprovementScientific Envoy reference entry.Scientific RepositoryResource Improvement+0.5 Lazualin on DistrictScions' Greenhouse09 Food Improvement+10 Food per City levelScriptoriumInfluence Improvement+10 InfluenceSentry ScopesBridge ImprovementSentry Scopes reference entry.Solar StrobeScience Improvement+2 Science per Population on ScribesSollusk Imperatium07 Industry Improvement+200 Dust reward from Ransack on EmpireSpire of IndustryIndustry Improvement+25 IndustrySurveillance StationMilitary ImprovementSurveillance Station reference entry.TeahouseInfluence Improvement+15% Influence income on CityTemple of GarinMilitary Improvement+20 FoodThe Consortium’s Bazaar13 Trade Improvement+1 Influence on Resource DepositThermal BathsPublicOrder Improvement-25% Food consumption on PopulationTraveler's ShrineBridge ImprovementTraveler's Shrine reference entry.Traveler's Shrine - PublicOrder ImprovementPublicOrder Improvement+10 ApprovalTreasuryResource Improvement+0.25 Eradione on DistrictUnseeing Seers' Cauldron14 Science Improvement+10 Science on AnomalyWatchman's BellMilitary Improvement+300 District Fortification on City HallWildlife LookoutScience Improvement+100% Science on FoundationWindmillFood Improvement+3 Food per Population on CitizensWood Ash PitFood Improvement+100% Food on FoundationWork to the BonePopulation ImprovementWork to the Bone reference entry.Workers' LeagueIndustry Improvement+3 Industry per Population on ArtisansXavius Night Watch11 Military Improvement+200 District Fortification on City Hall