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Faction

Faction_Necrophage

Necrophage only have one City but can attach non-adjacent Territories by creating Burrows through which they can also travel. All Unit Specializations are obtained by feeding their base Larva Units with  Corpses.

Description

We pray and Saiadha provides. Additional resources available at start.

With limited diplomacy and no interest in peace, they expand provocatively and reject all friendly relations.

Cities can house more Population Vocations.

In Battle, your Units' attacks deal a Hunted status that reduces the Defense of the target for each hit taken.

Your Units can specialize outside the borders of your Empire.

They thrive in conflict and every War they declare is considered justified, with their people rallying and giving them an Approval boost whenever they’re at war. However, their aggressive nature has its drawbacks: they cannot access diplomatic Technologies, nor can they Parley or Bribe Minor Factions.

Only your Faction Population can live and grow in Cities.

Call upon the nightmare-fueled hordes of the Necrophage, single-minded in their need to destroy. Enables Necrophage Units.

This Faction can unlock the Devour the Land Army action from a Technology.

  • Affinity: Necrophage
  • +1 Corpses on City Hall
  • +1 Corpses on Ministry
  • Trait: Helping Hand
  • Trait: Belligerent
  • Trait: Scavenging
  • Trait: Fencing
  • Trait: Queen's City
  • +1000 attachable Territory on City
  • +1 Citizens slot on Capital
  • +1 Artisans slot on Capital
  • +1 Scribes slot on Capital
  • Trait: Unceasing Hunger
  • Trait: Rapid Adaptation
  • Trait: Larva Creation
  • After winning a Battle: Create a larva unit adjacent to the winning Army.
  • Trait: Ever Fighting
  • +15 Approval on Cities if at War
  • Trait: Insectoid Society
  • Trait: Soldiers of the Swarm
  • Trait: Devour the Land

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