Faction_KinOfSheredyn
Kin of Sheredyn unlock unique powers, the Holy Commandments, by increasing the Fortification level of their Capital City.
Description
We pray and Saiadha provides. Additional resources available at start.
Though reluctant to expand or provoke others, they prioritize secure borders and protective strategies over aggression.
They are steadfast defenders, deeply valuing military alliances and always standing by their allies in war.
Your Units gain a bonus of Shield for each allied Unit adjacent at the start of the Battle round.
Chosen are special Units, of which only a limited number can be built. They can be specialized either for the economy or the military.
This faction cannot build Forum Districts.
This Faction can level up its districts up to Level 3.
Garin might've disappeared, but her soldiers are still ready to fight. Enables Kin of Sheredyn Units.
- Affinity: Kin of Sheredyn
- -10 Public Opinion due to neighbors
- Trait: Helping Hand
- Trait: Workshop
- Trait: Stonework
- Trait: Defensive
- Trait: Paragon
- Trait: Stand United
- Trait: Chosen
- Trait: Martial Builders
- +50 District Fortification per District Level
- Trait: As Was Ordained
- -1 City Cap
- +1 attachable Territory on Cities
- Trait: Religious Fervor
- +2 Influence on Districts at least level 2
- Trait: Idol's Grace
- Trait: Warrior Honor
- Adds an effect to : When this district is built, creates foundations on adjacent tiles. This district count as Districts for districts level up.
- Trait: Garin's Faithful