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Districts

71 generated districts reference pages.

Advanced Bridge+2 DustAdvanced Divined MonumentLevel up when surrounded by 4 Districts (Level 2)Advanced FarmLevel up when surrounded by 4 Districts (Level 2)Advanced FeedholeLevel up when surrounded by 4 Districts (Level 2)Advanced Forum+2 Influence per District LevelAdvanced Habitations+1 Population slot per District LevelAdvanced Keep+100 District Fortification per District LevelAdvanced Laboratory+2 Science per District LevelAdvanced Matriarch's EyeLevel up when surrounded by 4 Districts (Level 2)Advanced Matriarch's Lair (City Hall)+1 City level on Districts of this CityAdvanced Matriarch's TailLevel up when surrounded by 4 Districts (Level 2)Advanced Merchant's House+6 Dust per District LevelAdvanced Trading Post+4 DustAdvanced Works+2 Industry per District LevelAltar+100% per District LevelArchite Extractor+1 Archite per District LevelAuric Coral Extractor+1 Auric Coral per District LevelBridge+0 Food if on RiverCamp+4 Dust income on EmpireCommunal Habitations+1 Population slot per District LevelCrystal Cap Extractor+1 Crystal Cap per District LevelDarkhorn Extractor+1 Darkhorn per District LevelDivined Monument+8 InfluenceDragon Root Extractor+1 Dragon Root per District LevelDream Haze Extractor+1 Dream Haze per District LevelDustwater Extractor+1 Dustwater per District LevelEradione Extractor+1 Eradione per District LevelFarm+3 Food per District LevelFeedhole+5 Food per District LevelForum+4 Influence per District LevelFoundation+0 Experience on new Units on Districts of this CityGlassteel Extractor+1 Glassteel per District LevelGrand Bridge+4 DustGrand Divined MonumentLevel up when surrounded by 4 Districts (Level 3)Grand Farm+2 FoodGrand Forum+2 InfluenceGrand Habitations+1 Population slot on Population VocationsGrand Keep+200 District Fortification per District LevelGrand Laboratory+2 ScienceGrand Matriarch's Lair (City Hall)+1 City level on Districts of this CityGrand Merchant's House+5 DustGrand Trading Post+4 DustGrand Works+2 IndustryGreat Matriarch's Lair (City Hall)+1 City level on Districts of this CityHaven+3 ApprovalHoly OculumThe Holy Oculum unlocks the ability to use Holy Oculum Actions.Hydromiel Extractor+1 Hydromiel per District LevelHyperium Extractor+1 Hyperium per District LevelKeep+200 District Fortification per District LevelKlax Extractor+1 Klax per District LevelLaboratory+4 Science per District LevelLazualin Extractor+1 Lazualin per District LevelLeviathan Ichor Extractor+1 Leviathan Ichor per District LevelLord's EstateAllow Round-Up actions to be performed on this Building.Lunar Veins Extractor+1 Lunar Veins per District LevelMangroveOfHarmony_District_Tier1_Money+2 Food on %neighbourtiles if Tile adjacent to Coastal or Ocean TilesMatriarch's Eye+10 Influence per District LevelMatriarch's Lair (City Hall)+2 Population slot per District LevelMatriarch's Tail+3 Attack Range on Defensive DistrictMerchant's House+6 Dust per District LevelOrchidia Extractor+1 Orchidia per District LevelRedsang Extractor+1 Redsang per District LevelShanty+0 DestituteSongsilk Extractor+1 Songsilk per District LevelSoul Repository+12 Approval per District LevelThalitine Extractor+1 Thalitine per District LevelTitanium Extractor+1 Titanium per District LevelTrading PostRoads will be automatically created between Districts containing a Trading PostVilebark Extractor+1 Vilebark per District LevelWorks+3 Industry per District LevelYssridil Extractor+1 Yssridil per District Level